Cloth Fire Simulation | Erik Smith
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Project Detail

Cloth Fire Simulation

An OpenGL simulation project centered on cloth physics, particle systems, and fire propagation behavior.

Stack

  • OpenGL
  • C++

Course

Final project for COMP 477.

Goal

This simulation models fire spreading across a cloth grid from ignition points. As the cloth burns, sections degrade and detach from the main structure. A controllable blue cube can move through the scene to spread the flames and combust when passing through the fire.

Main Objectives

  • Particle and particle-system implementation from scratch.
  • Cloth simulation systems.
  • Fire spread logic across the structure.

Gallery